The game development process and the art
The latest game build is on my Patreon: https://www.patreon.com/SizeFetishVisualNovels
I'm continuing to develop the visual novel, and the process of adding dialogues for the new location is well underway. Today I realized that my 3D interior editor is very poorly suited to creating streets. It took some time to find new suitable software. However, the search was not successful, and I left for the new location the background that was created in my old 3D editor. I hope that in the future I will be able to hire professional artists to help me redraw not only the characters, but also the backgrounds.
The header of the post is the new image for the in-game gallery.
The final version of the game is planned to have a branching story with action choices and unlocking image galleries.
I use 3D models to speed up the development process now. I plan to use the services of artists to redraw all the graphic elements for the final version of the novel in the future.
English is not my native language and I use Google translator to write English texts. Therefore, mistakes in English texts are possible. All mistakes must be fixed before the final version of the game.
Files
Get My ugly Susan
My ugly Susan
The story about student girl who is able to shrunk people under certain circumstances.
Status | In development |
Author | Size Fetish Visual Novels |
Genre | Visual Novel |
Tags | anime-style, giantess, Hentai, manga-style, shrunken, shrunken-people, size-fetish, tiny, tiny-people |
Languages | English |
More posts
- The game build updateNov 05, 2022
- The game development processOct 30, 2022
- The new size fetish artOct 22, 2022
- The game development processOct 13, 2022
- The new size fetish artOct 07, 2022
- The game build updateOct 03, 2022
- The new render for the gallerySep 25, 2022
- The game development process and the artSep 16, 2022
- The game development process and the artSep 13, 2022
- The new render for the game gallerySep 10, 2022
Leave a comment
Log in with itch.io to leave a comment.